05 / viewport

0.6 × 100vh

The wash is fixed. Nothing here should travel with the content.

1.2 × 100vh

Watch the open field beside this block — banding shows there, not on the type.

1.8 × 100vh

Turn stress on from the HUD and read the frame counter against this depth.

2.4 × 100vh

Toggle dither here. It should change the field and leave the type alone.

3.0 × 100vh

Long scroll. The scroll-linked variants do their work through this stretch.

3.6 × 100vh

Turn around and scroll back up. Nothing should re-rasterize on the way.